Harrison Strong | 05/06/2022

Inspired by the food crafting system of Legend of Zelda: Breath of the Wild, this AR experience allows the player to make potions of any color by adding whatever ingredients they fancy. When finished the player can add a flask that will complete the alchemic reaction. My goal was to create a polished accessible experience that explored AR in the context of creating games. I attempted a stylized fantasy aesthetic in order to evoke familiar imagery. All of the assets were modeled, textured, rigged, and animated by me. The sound was adopted from Team Fortress's 2 Halloween events.


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